I remember the first time I played Marvel vs Capcom at an arcade at Disney World. Can you imagine as a high school student walking up to a machine that married two of your favorite things. Mega-man and Spider-man in the same game. WTF?!?! Played one game and I was hooked. 11 years later Marvel vs Capcom 3 hits the world and what's changed since then?
Sunday, February 27, 2011
Friday, February 18, 2011
GO VOTE! NOW! STOP WAITING!
http://www.artofvideogames.org
I don't agree with all the categories or the games they put in them, but so be it.
I don't agree with all the categories or the games they put in them, but so be it.
Thursday, February 17, 2011
I got your game play right here!
Here you go, Nintendo fan boys! Explain this! Mew ha ha ha ha ha ha ha...
Seriously, this is some funny shit:
Seriously, this is some funny shit:
Wednesday, February 16, 2011
Dead Island Announcement Trailer
IDK anything about this game but its awesome! (blood&gore)
wiki:
* The game features a sandbox style gameplay on a tropical island.
* The zombie style and the story are massively influenced by George A Romero's movies.
* The game is focused on melee combat, the player can pick up almost anything and use it as a weapon.
* There are multiple playable characters.
* 4 Player drop in/out Co-Op
wiki:
* The game features a sandbox style gameplay on a tropical island.
* The zombie style and the story are massively influenced by George A Romero's movies.
* The game is focused on melee combat, the player can pick up almost anything and use it as a weapon.
* There are multiple playable characters.
* 4 Player drop in/out Co-Op
Monday, February 14, 2011
Stacking stacks up
I've been on a kick lately to play some downloadable games. The latest I completed is Stacking. For this article, I don't want to write a review. Their are a hundred sites out there that do this already. Instead, I'm going to describe my experience with it.
Thursday, February 10, 2011
Blue Toad Murder Agency Review (finished this time)
Last year, I bought the first three of the six episodes and wrote a review. Last week, the last three episodes were on sale on the PSN, so I picked them up and decided to revisit and complete the game. Have my thoughts about it changed?
Thursday, February 3, 2011
Heavy Rain (Move Edition)
I think about almost a year ago, I wrote a post about the demo for Heavy Rain. Ever since I heard the game would be move compatible, I decided to wait and buy the game. Was the motion controller update worth the anticipation or was I just a dope for falling for the wag?
Wednesday, February 2, 2011
PSN Demo of Spare Parts
WTF! I sat down with the Mrs. last night to give this a go, and booted the game up. First thing I had to do was wait 10 minutes for it to download an update to the demo. That's right, they're patching demo's now. Ridiculous. After download, it then installs. Finally, the game launches.
The graphics looked really cool, and I couldn't wait to see what this game was all about. All I knew about it was that it was a couch co-op, so those always make my list to demo with the Mrs. We got in, and the AI told us to go to this training room. We did, and quickly went into a virtual room (think like the new Metroid game) where you practice jumping, and fighting. It didn't take long at all considering the mechanics were very much like the Lego games.
...And that was it. The demo was over. We never got to see a world, or experience any real gameplay. Granted, the game is only 10 bucks, but I don't like to waste money, and I got no feel for this game at all. What an awful demo.
Developers: a demo should tell me whether or not that game is for me. If you won't let me play it, at least, for the love of God, give me a video of the gameplay!
The graphics looked really cool, and I couldn't wait to see what this game was all about. All I knew about it was that it was a couch co-op, so those always make my list to demo with the Mrs. We got in, and the AI told us to go to this training room. We did, and quickly went into a virtual room (think like the new Metroid game) where you practice jumping, and fighting. It didn't take long at all considering the mechanics were very much like the Lego games.
...And that was it. The demo was over. We never got to see a world, or experience any real gameplay. Granted, the game is only 10 bucks, but I don't like to waste money, and I got no feel for this game at all. What an awful demo.
Developers: a demo should tell me whether or not that game is for me. If you won't let me play it, at least, for the love of God, give me a video of the gameplay!
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